VS Code Extensions

I’ve moved almost entirely to VS Code for my projects (with the exception of C++ projects in Visual Studio for e.g. Cinema 4D plugins). It’s fast and has lots of useful functions, many of which are provided through extensions. If you’re interested, this is my current list of extensions (can be obtained from the command […]

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GetChildren() in Cinema 4D SDK

For some reason Maxon’s Cinema 4D C++ SDK does not contain a GetChildren() function (whereas the Python SDK does have one). It’s not the hardest thing in the world to write yourself, but you have to do it nontheless. So here’s a simple template… maxon::BaseArray children; void MyApp::GetChildren(BaseObject* root) {     BaseObject* child = […]

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Adventures in the GDPR dimension

With the DSGVO / GDPR going live, there’s a nice little mix of confusion, disinformation, panic and chaos going around. And I’m part of this pack of headless chickens running around aimlessly, protecting ourselves against the predators (of the lawyering profession) that surely are lurking in every dark corner now, waiting to pounce. In reality, not […]

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Houdini PRT ROP

Update: new releases added for Houdini 18.0.391 Since people are still asking for it, I’m trying to keep the PRT ROP for Houdini somewhat current. You’ll always find the latest version on Github: https://github.com/flipswitchingmonkey/houdini_PRTROP/releases Installation is straight forward: just download the zip from the Releases page on the repo, then unzip the .dll file into […]

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