GetChildren() in Cinema 4D SDK

For some reason Maxon’s Cinema 4D C++ SDK does not contain a GetChildren() function (whereas the Python SDK does have one). It’s not the hardest thing in the world to write yourself, but you have to do it nontheless. So here’s a simple template… maxon::BaseArray children; void MyApp::GetChildren(BaseObject* root) {     BaseObject* child = […]

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